For the 20 or so hours you’ll get at that price, if you liked Pillars to begin with, this purchase is a no-brainer. Original Kickstarter backers get The White March part one (and eventually part two) for free, while it’s only $15 on Steam for non-backers. Overall, The White March adds a lot of new awesome to an already excellent CRPG experience. Players that can overcome the expansion's high difficulty level will find an entertaining time, while those that enter with low level characters are sure to encounter some frustration. The majority of content is entertaining to play, especially the focus on the discovering the secrets that lie within Durgan's Battery. The part 1 aspect of the title shouldn't put off fans either as the expansion doesn't end with any sort of disappointing cliffhanger or such, it truly feels like a complete package. But for that, we’ll have to wait to find out.įor those Pillars of Eternity fans in desperate need of new game content, The White March - Part 1 is a great first expansion that comes with a wealth of varied content. The ending of Part One hints at greater repercussions for your actions in Durgan’s Battery, and I’m curious to see whether the second half leans a bit harder towards tying the expansion to the main story-or at least ups the stakes. The fact is, The White March Part One is good fodder for those coming in fresh and a fine addition for those looking to replay, but isn’t compelling enough on its own for you to come back to Pillars of Eternity if you’ve already finished the game.Īgain, that might change with the release of Part Two. This is the case here too, and while for the most part the uninterested can switch the difficulty down to Easy to let such fights become matter-of-fact, there are some encounters that are way out of proportion. I couldn’t help think that the original Pillars would have been a twenty hour RPG if it didn’t make every encounter with a group of indentikit bads into a painstaking battle. If you found the combat in the main game to be a touch unnecessarily difficult (no, stop you – you, the person who says it was too easy on the hardest setting – first, no one believes you, second, shush), then I’m afraid you won’t be less frustrated here.
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